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About

My name is T. Elliot Cannon, a AAA Studio Director/Author/ Designer with 25 years of experience in the video game industry and 36 years of experience as a design professional (11 architecture + 25 in games). I’ve shipped some of the world’s best games around the globe as a leader of development teams/studios spanning from the United States and Canada to Germany and Hungary. These are globally acclaimed games such as Unreal, Unreal Tournament, Crysis Warhead, Dungeon Defenders 2, and DOOM. See my experience on LinkedIn.

If you need help on a AAA project, large or small, I am available internationally. On site or remote. FTE or contract. My expertise is design, studio team leadership, and shipping high ranking Metacritic titles on time and on schedule.

Defense Live-Virtual-Constructive (LVC) Training

I am an industry innovator and expert in PC and VR training applications for the Department of Defense with an emphasis on Live-Virtual-Constructive (LVC) Training. I’ve led multiple studio teams creating immersive training applications using photogrammetry and AAA game industry methods in the Unreal Engine at companies such as Booz Allen Hamilton and Leidos. If you are looking for advanced digital training for military, educational, or commercial purposes, reach out. I understand the business, techniques, and have the creative vision to deliver effective solutions. I am available for advisement, consultation, or on-demand contract work in the United States and Europe. Connect with me on LinkedIn if you need help in this market.

 AAA Video Game Design Work

As mentioned above, I’ve been doing games since 1995. I was one of the original designers at Epic Games when a small of team of 14 people made Unreal and Unreal Tournament in the late 90s. I designed and delivered multiple high-profile video games over the last 25 years. I know what it takes to build a game and ship it as a team.

  • Unreal

  • Unreal Tournament

  • Star Trek DS-9

  • realMyst

  • URU

  • Lemony Snicket – a Series of Unfortunate Events

  • Shrek 2

  • Disney’s Brother Bear

  • Crysis

  • Crysis Warhead

  • Warhammer 40,000 – Dark Millennium Online

  • Red Orchestra 2

  • Killing Floor

  • Killing Floor 2

  • Rising Storm

  • DOOM

  • Dungeon Defenders II

Author and timeless Games

I am also a writer and the author of the award-winning historical fiction novel set in the Italian Renaissance, Iron Will Rust. I come from a generation of timeless games and create YouTube content as, Classic_DM, with a focus on Advanced Dungeons & Dragons, Paizo’s Pathfinder® Second Edition, and Classic Traveller. I’ve written and designed multiple Pathfinder, AD&D, and 5th Edition Dungeons & Dragons. Grab free copies of The Indigo Oasis and Order of Succession here on the shop. Creativity. Imagination. That’s my life.

I recently completed a World War II squad-scale game, Decimation. Decimation bridges the gap between two types of games – wargames, whose players often have scholarly levels of knowledge of military history, weapons, and tactics, and role-playing games, where a vicarious and fantastical sense of adventure drives the player’s every decision.

If you want it done right at an uncompromising high bar of excellence. Connect with me on LinkedIn.