Decimation - World War II - Second Edition
Decimation - World War II - Second Edition
NEW RELEASE v 0.50 in *.PDF
PLAYTEST VERSION IS FREE FOR A LIMITED TIME
Welcome to the Second Edition of Decimation – World War II a role-playing wargame or RPW for short. A role-playing wargame bridges the gap between two types of games – wargames whose players often have scholarly levels of knowledge of military history, weapons, and tactics, and role-playing games, where a vicarious and fantastical sense of adventure drives the player’s every decision.
Second Edition expands on the core ideas from the first with improvements. A new Trait system, updated Action, Discipline, and Trait checks along with extensive rules for anti-tank artillery and tanks that will allow you to have tank on tank battles or combined arms battles.
The game’s theme is a blend between classic, out-of-print, boxed wargames, modern wargaming miniature systems, and a layer of traditional pen-and-paper role-playing game mechanics where every member of your squad matters. Utilize these rules with either miniatures and models of 28mm or 1:72 scale figures of infantry, artillery, vehicles, and armor you wish, enjoy collecting, painting, building, and of course, how much gaming space you have. Scale only dictates how we measure distance, not how we measure fun.
Decimation – World War II is unique. Instead of controlling large groups of units at a macro scale – divisions, brigades, regiments, battalions, companies, platoons, or an entire squad as a single actionable unit, you control individual soldiers in and around a squad-sized group. By playing at this level, you will find the rules capture the intensity and tactics of the combat infantryman. As a player, you will make the decisions for your men leveraging team-focused weapons, training, and tactics to maximize effectiveness.
5.5” x 8.5” Booklet sized rulebook in *.PDF format, inspired by Traveller by Marc Miller and Game Designer’s Workshop
68 pages of 100% original game system
Unique rule set for Infantry Firearm Combat unlike any system created before.
Original Action, Discipline, and Trait check system
Hit Location and Wound Severity
Rules for Artillery and Tank combat
Includes Soldier Record (character sheets)