T. Elliot Cannon is a twenty-three-year video game industry veteran, having designed multiple million copy-selling video games at studios across the United States and Canada to Germany and Hungary. Some of his personal AAA favorites are Unreal, Unreal Tournament, Crysis Warhead, and DOOM. When he’s not working on video games or playing them, he’s writing the follow up to Iron Will Rust, and The Dominici Fencer series.


Video games I've worked on over the years

  • Unreal
  • Unreal Tournament
  • Star Trek DS-9
  • realMyst
  • URU
  • Lemony Snicket – a Series of Unfortunate Events
  • Shrek 2
  • Disney’s Brother Bear
  • Crysis
  • Crysis Warhead
  • Warhammer 40,000 – Dark Millennium Online
  • Red Orchestra 2
  • Killing Floor
  • Killing Floor 2
  • Rising Storm
  • DOOM
  • Dungeon Defenders II

Deliver character, context, conflict, dreams, and human emotion larger than our day-to-day lives, but best of all, inspired by imagination.
— Foreword from Iron Will Rust